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Subject:       Messages
Date:          Mon, 30 May 1994 07:57:06 GMT+1
From: "PC386 studenti n.2" <TESI2@novell.dima.unige.it>

            These following messages seem to be unsent so I'll repost it:



>>> 2.0,2.9 scaling bug:

Andrew Nunn:
> I've found what I feel is a very annoying  'feature'.  If  you create a
> grouped object, which has parts comprised  of the  sphere primative (ie
> the non faceted one),and try to scale the grouped object in either  the
> Detail or Stage editors, everything scales except the spheres (actually
> subpart axis sizes dont either).Does this still happen in 3?  Are there
> any workarounds?
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > 

/              Exiting from Imagine.....  
||                   .....entering dummy dos command line....      
/                          
        sorry Andrew  my Imagine 2.0 versions (both PC and Amiga) seem to
/      be not affected of the 'scaling bug'  Ya say.  Notice  that  math
||      sphere  (function/add/sphere  option) cannot  be  scaled  in only
/      one axis.  Hope  this could help Ya.
		BTW I'm  waiting  for an uuencoded  object (the one Ya've
/      problem), if Ya want!!!                TESI2@NOVELL.DIMA.UNIGE.IT
||
||                                                              ae(-_^)ue
/                                _    __   ___  ______Wizard signing off       
 




>>> 2.0,2.9 scaling bug:

Andrew Nunn:
> I am scaling all three axes. To see what I'm getting at try the following:
> Add a torus primative.Add a perfect sphere. Accept the default sizes in
> both cases. This should produce a little ball in the middle ot the ring.
> Pick the torus, multipick the sphere and group them so that the torus is
> the parent. In group mode,with the torus+ball group picked, use the
> transformation requestor and Scale 10,10,10 on all the axes. Presto, the
> torus gets bigger and the sphere stays the same size!
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > 

/              Exiting dummy dos command line......
||                   .....entering Imagine PC....
/
        -adding torus.....
/      -adding sphere.....
||      -grouping sphere to torus.....
/      -picking grouped objs.....
        -entering tranformation requester......
/      -scaling.........
||      -task completed in 30 seconds......
/      Imagine 2.0PC report:        NO ERRORS FOUND!!!

/
||                                                              ae(-_^)ue
/                                _    __   ___  ______Wizard signing off



>>> Some questions:

Stethem Ted:
> Hi,
>   I have an Amiga 500 with Workbench 1.3, 1 disk drive and 512K of memory.
> Will I be able to run Imagine 3.0 floating point, Essence with multitaskin
> ADPro, VMM040 and generate 1Gigabyte animations that run at 30 frames per
> second in 24-bit color 1024x800 resolution over my A520 RF modulator to my
> Beta video cassette recorder?  I have a deadline to produce a 30 second
> commercial or about 1000frames by next week,so I need the answers to these
> questions as soon as possible.  Appreciate any help you can provide.

/      I've and Amiga 500, kickstart 1.2, 2 drives, 512 chip & 512 fast
||      and I've not got any problem (until now)....
/

/      
||                                                              ae(-_^)ue
/                                _    __   ___  ______Wizard signing off



>>> Undersea shadows:

/              I'm just  trying  setting up an  undersea  animation, just
||      like the  one  mentioned some  months  ago  Stethem  Ted  (BTW hey
/      Ted, have Ya got something right?  Can You uuencode  me  a  sample
        still  frame,  or  anim,  of  Your project? Thanx).   This  is  my
/      problem: doing the ''distorted'' animated shadow on the sea abyss.
||
/

/                                                              T-H-A-N-X
||                                                              ae(-_^)ue
/                                _    __   ___  ______Wizard signing off



>>> Message to JOHN SPENCER:

/      Hi John R. Spencer,
||              have You uploaded Your animation (comet collision to
/      Jupiter) to Aminet or to other FTP sites?   If Ya need  some
        help to build .mpeg or .anim (or .flic, why not?)  email  me
/      (tesi2@novell.dima.unige.it)
||
/

/                                                              T-H-A-N-X
||                                                              ae(-_^)ue
/                                _    __   ___  ______Wizard signing off       
 



>>> PC anim viewer:

Mark Kress:
> Hello everyone,
>
> I'm a hobbyist on Imagine and listen to the IML for a few weeks now.
> And this is my first apearance on the list, so ...
> Since the first days of Imagine i'm with it, but switched to PC half a
> year ago. Gladly Impulse ported Imagine to this platform (though i do miss
> multitasking alot:(.
> Currently i am still using 2.9, because the german distributer writes a
> translated version of the documentation. Hope this doesn't take too long.
> I am really waiting for 3.0 (or has anyone else got his Imagine yet?).
>
> My questions:
>
> 1) Has anybody got a display program for anims?
>    Imagine never keeps the right speed and it alse flickers when there is
>    much change between the single pictures.
>    A quite nice thing would be the support of anims/pics >640x480 and
>    truecolor. 
>    If anyone has a hint, please tell me where i can get it from.

/              I use the player of Autodesk Animator Pro ][ perhaps
||      I dont know if it supports truecolor  anim (or just ham) coz 
/      I've a stupid ET4000 svga (32k color!?!? who supports it???)

/                                                              
||                                                              ae(-_^)ue
/                                _    __   ___  ______Wizard signing off       
 





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